Image
Photo of young man smiling at therapist
Audience
Prevention Practitioners
Public Health Professionals
Duration
1.5 hours
Location
Online
E-Sports and Sports Gaming

Few adults and even fewer adolescents are aware of the risks associated with excessive gambling. 

This workshop explores the convergence between traditional video gaming and e-sports as well as the psychological aspects, emerging trends, and future considerations for prevention and treatment in sports gambling. The portrait of a new problem gambler is emerging—the high school student. 

Training Priorities

Audience

State and community-level substance misuse prevention practitioners and other public health professionals.

Learning Objects
  • Contrast e-sports and sports betting as two unique forms of gambling.
  • Define risk factors associated with sports betting.
  • Summarize risks in e-sports associated with adolescent development.
Training Content
  • The changing landscape of gambling
  • The fastest-growing segments of gamblers: 
    • Children 
    • Young people
  • Implications of evolving state legislation
  • Easy access to online gambling and heightened risks
  • Help for the youngest populations at risk for problem gambling